Depressingly, we’re not entirely sure of the last time Bonereapers won an event.īonereapers really shine as a gatekeeper army you’ll rarely place or win an event, but with the prevalence of our beloved bone brethren those winning armies will need to find the tools to punch through Bonereapers on their way to the podium. The army is very, very solid, and consistently runs 3-2 or 4-1 at larger events, but the days of actually placing are slipping away. Once the demon of the top tables, since the Great Petrifex Nerf of July 2020 (truly the most awful thing to happen that year) Bonereapers have fallen far. At this point, you will have completed your metamorphosis into a true servant of Nagash. ![]() You will sit in your tower, alone save for your undead servants, growing bored with this life and the petty squabbles of its inhabitants, until the only thrill you feel will be from crushing your enemies so utterly that only the sight of their masks of naked contempt turning to terror as you mow them down brings you any joy. Over time you will become detached and aloof, unable to connect with the plight of the common battleline infantry mook in these armies, or even their generals. Trouble empathizing with other, lesser factions. As Ossiarch Bonereapers, you get to ignore a lot of basic rules, meaning if you’re learning AoS you may not understand what other factions do, or their struggles. ![]() Your power comes really from your stat blocks, which are generally great, but you lack the weird abilities that bump armies up to truly top tier, like Tzeentch, Seraphon, Kahadron Overlords, and Lumineth Realmlords. The inability to turn a run roll to a six or reroll charges can really hurt just when you need them most. With some exceptions your units are slower than usual without spending limited resources, and combined with the low model count that means you could potentially be out-maneuvered. While ignoring Battleshock and Command Points is a real strength, the army doesn’t really help you learn those key aspects of Age of Sigmar, so changing to another (lesser) army may come as a real shock when you only have one Command Point a turn and half your army crumbles in fear.
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